The World of The Stolen Throne- Part V – Annwn: The Celtic Otherworld

Salvete, readers and history-lovers!

Welcome to the fifth and final part in this blog series on The World of The Stolen Throne.

I hope you have enjoyed these posts about the research, history and myth that inspired the creation of this latest Eagles and Dragons historical fantasy novel. If you missed last week’s post about Tintagel Castle in Cornwall, you can check it out HERE.

As with all other books in the Eagles and Dragons series, The Stolen Throne has elements from ancient Greek and Roman religion and mythology. However, this book also delves into Celtic myth and legend which makes for an interesting addition to the series.

In Part V of The World of The Stolen Throne, we’re going to be taking a brief look at the realm of Annwn, the sort of place it was, and some of the more prominent traditions around it.

If you’ve already read The Stolen Throne, you will know that Annwn plays a large role in the story, but what exactly was this mysterious place that plays such a central and awe-inspiring role in Celtic tradition?

Let’s step into this otherworld to find out…

Elysium, or Aeneas Finding His Father at the Elysian Fields (Sebastiaen Vrancx, between 1597 and 1607)

In ancient Celtic mythology and religion, especially Welsh traditions, Annwn (pronounced ‘Ann-win’) is the Otherworld. Annwn is the faery world, a place similar to Elysium in ancient Greek and Roman traditions, or Paradise in Christianity. It is often a place of peace and plenty, there is no death, disease or hunger. It is a land of eternal youth.

In some traditions however, it can be a place of conflict, or a prison to outsiders. It is a land of mystery where all is not as it seems.

Arawn, Lord of Annwn, with his otherworldly hounds

There are two prominent lords of Annwn in ancient traditions: Arawn, and Gwyn ap Nudd.

And he [Pwyll] beheld a glade in the wood forming a level plain, and as his dogs came to the edge of the glade, he saw a stag before the other dogs. And lo, as it reached the middle of the glade, the dogs that followed the stag overtook it and brought it down. Then looked he at the colour of the dogs, staying not to look at the stag, and of all the hounds that he had seen in the world, he had never seen any that were like unto these. For their hair was of brilliant shining white, and their ears were red; and as the whiteness of their bodies shone, so did the redness of their ears glisten. And he came toward the dogs, and drove away those that had brought down the stag, and set his own dogs upon it.

And while he was setting on his dogs, he saw a horseman coming towards him upon a large light-grey steed, with a hunting horn round his neck, and glad in garments of grey woollen in the fashion of a hunting garb. And the horseman drew near and spoke unto him… ‘A crowned King am I in the land whence I come’… ‘Arawn, a King of Annwn am I’…

(Pwyll Lord of Dyfed, The Mabinogion; trans. Lady Charlotte Guest)

Arawn, Lord of Annwn, appears in the first branch of the Welsh Mabinogi, Pwyll, Lord of Dyfed.

Of the four branches, Pwyll, Lord of Dyfed is my absolute favourite. I have never tired of reading it since I first studied it in university. Not only is it full of magic, love, battles, monsters, and tales of honour and betrayal, but it’s also a perfect illustration of Celtic archetypes (you can read more about Celtic literary archetypes HERE.) Here is the story in brief:

Pwyll, a mortal man, is a lord of Dyfed who comes into contact with Arawn, a lord of Annwn, the Celtic Otherworld. The two become friends and switch places for a year so that Pwyll can help Arawn defeat a foe in his own world. Pwyll succeeds and becomes ‘Head of Annwn’. While he is away, Arawn rules justly and fairly in his place, and Pwyll’s subjects ask him to continue the good rule upon his return, which he does.

One of the purposes of the Mabinogi tales was to serve as teaching texts for Welsh princes, and the tale of Pwyll is a good example, for Arawn is an ideal lord whose actions instruct Pwyll in ideal rule.

Artist impression of Gwynn ap Nudd at the hunt

As Lord of Annwn, Gwyn ap Nudd, is different from Arawn. He is a darker figure in Celtic myth and legend who appears later in Arthurian traditions. He is the Faery King and Lord of Annwn. He is an Underworld god. However, he does not always remain in Annwn.

The time of year during which The Stolen Throne takes place is Samhain, the ancient Celtic new year, and what we know today as ‘Halloween’. Some of the ancient traditions around Samhain – a very sacred time of year – was the burning of bonfires to keep evil spirits at bay, the harvesting of hazelnuts and of apples, both fruits of the Otherworld. One fascinating tradition was apparently to peel apples and toss the peels over the shoulder or into a fire as offerings.

Samhain was a time when the veil between worlds was at its thinnest, and where strange things happened at borders or thresholds, those in-between places of the world. Fairies were believed to be abroad, taking captives before going to their winter barrows with them.

The Wild Hunt (1872) by Peter Nicolai Arbo

Gwyn ap Nudd was also believed to be abroad at Samhain as the doors of Annwn opened and he led the Wild Hunt across the land, terrifying the living with the sound of otherworldly hunting horns and the baying of his hounds.

There were several gates to Annwn, one of them being Glastonbury Tor, which we have looked at in a previous blog series. Forests also served as liminal spaces where one could go from the mortal to the immortal realm. However, it was not only the souls of the dead, or magical beings who could pass through these gates.

In the ancient traditions, though Annwn was the Otherworld or faery realm, it was possible for mortals to travel there in certain circumstances, and then return to the mortal world again, if they were lucky. The tale of Pwyll is the obvious example, but there are others.

The Book of Taliesin (Wikimedia Commons)

In Arthurian romance, there is a tradition of the wicked Melwas imprisoning Guinevere on Glastonbury Tor. Arthur rides to the rescue, attacks Melwas and saves Guinevere. This particular story mirrors an episode in Culhwch and Olwen, one part of the Welsh Mabinogi, in which Gwythyr ap Greidawl attempts to save Creiddylad, daughter of Lludd, whom he is supposed to marry, from Gwyn ap Nudd himself. 

Glastonbury Tor – Gateway to Annwn

Another even more fascinating Arthurian connection can be found in a pre-Christian version of the ‘Quest of the Holy Grail’, called the ‘Spoils of Annwn’ which was found in the ‘Book of Taliesin’. In this tale, Arthur and his companions enter Annwn to bring back a magical cauldron of plenty. 

And before the door of hell

lamps burned.

And when we went with Arthur,

brilliant difficulty,

except seven

none rose up

from the Fortress of Mead-Drunkenness…

… Beyond the Glass Fortress they did

not see

the valour of Arthur.

Six thousand men

stood upon the wall.

It was difficult

to speak

with their sentinel.

Three fulness of Prydwen [Arthur’s ship]

went with Arthur.

Except seven

none rose up

from the Fortress of Guts

(excerpt from The Spoils of Annwn, the Book of Taliesin; trans. Sarah Higley)

This is a fascinating and mysterious poem (you can read the full translation HERE). The debated location of the castle Arthur and his men lay siege to aside, we see here again that a voyage into Annwn is not one of peace or plenty, but of strife. There is a war between the worlds, no doubt encouraged by later Christian writers of Arthurian romance.

The Cauldron (E. Wallcousins, 1912)

There is an ancient tradition of heroes making a journey to the Otherworld or Underworld. It wasn’t just Herakles and Odysseus who did so. Pwyll and Arthur too journeyed there, and others. The tradition of mortals crossing into another realm for some feat of strength or adventure, or even a painful experience, is longstanding.

It is also supremely fascinating to write about.

Herakles captures Cerberus in the Underworld, wtih Hermes guiding him

And what of Lucius Metellus Anguis, the Roman who journeys into the mysterious land of Dumnonia in The Stolen Throne? What experiences await him in that place beyond the Romanized world? What happens when he comes face-to-face with the Lord of Annwn?

When Lucius sets off to help his friend regain his throne, he is, unlike other heroes, unaware of what awaits him. It is another stage of his own ‘hero’s journey’ that will change him forever.

The Stolen Throne is now available in e-book and paperback from all major on-line retailers. If you haven’t read any books in the Eagles and Dragons series yet, you can start with the #1 bestselling A Dragon among the Eagles for just 0.99! Or get the first prequel novel, The Dragon: Genesis, for free by signing-up for the newsletter HERE.

We hope you’ve enjoyed this blog series on The World of The Stolen Throne. If you missed any posts, or if you would like to read them all in one place, you can find the entire blog series HERE.

Thank you for accompanying us on this adventure and, as ever, thank you for reading.

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Pwyll Prince of Dyfed – Celtic Archetypes in the Mabinogi

Every so often I like to take a break from reading fiction to enjoy some primary sources. This isn’t just for research. I like the primary sources, especially those in the Celtic and Arthurian realm.

Some of my favourite sources are the medieval Welsh tales assembled in what is known as the Mabinogi (or, Mabinogion), translated by Lady Charlotte Guest in the mid-19th century.

Lady Charlotte Guest

Some of the stories in the Mabinogi are retellings of the later medieval romances. However, some of the earlier tales, those known as the ‘Four Branches of the Mabinogi’, are believed to be more ancient tales from the days of the Celtic heroic age.

These ‘Four Branches’ are the most interesting to me and are a true escape into a world of magical beasts and enchanted realms. They are also believed to have been teaching texts for young Welsh princes of the day, intended to show them the characteristics of good, kingly rule and behaviour.

The Four Branches of the Mabinogi, which are tied together by the character of Pryderi, include the following tales:

Pwyll, Prince of Dyfed

Branwen, Daughter of Llyr

Manawydan, Son of Llyr

Math, Son of Mathonwy

Pwyll – by Alan Lee

Of the four branches, Pwyll, Prince of Dyfed is my absolute favourite. I have never tired of reading it since I first studied it in university. Not only is it full of magic, love, battles, monsters, and tales of honour and betrayal, but it’s also a perfect illustration of Celtic archetypes. We’ll go over a few of these, but first, here is the story in brief:

Pwyll, a mortal man, is a Prince of Dyfed who comes into contact with Arawn, King of Annwn, the Celtic Otherworld. The two become friends and switch places for a year so that Pwyll can help Arawn defeat a foe in his own world. Pwyll succeeds and becomes ‘Head of Annwn’. While he was away, Arawn ruled justly and fairly in his place, and Pwyll’s subjects ask him to continue the good rule, which he does.

Then, one day while Pwyll is out with his men, he is sitting on a magical hill when he sees a woman on a magical horse that cannot be caught up to. This is Rhiannon, a maiden from the Otherworld. On a third attempt to catch up to her, she stops for Pwyll whom she has been seeking. They are to marry, but their marriage is delayed by another suitor to Rhiannon, Gwawl, who tricks Pwyll into giving Rhiannon to him. But Rhiannon saves Pwyll from himself by giving him a magic bag which he uses to capture Gwawl.

Arawn’s Hounds

Pwyll and Rhiannon are married, and after a while, they finally have a son. But on the night of his birth, the boy is taken from them. The frightened servants conspire to blame Rhiannon, and accuse her of eating her child. Pwyll, as a ruler, must assign a punishment to his wife for this, and orders her to carry visitors to the castle upon her back while telling them what she did. The land suffers after this.

Luckily, Teirnon, a man loyal to Pwyll, finds the child when the monstrous hand that is taking his horses also leaves a baby. Teirnon slays the hand and saves the baby whom he and his wife foster. After some years, Teirnon realizes that the child resembles his lord, Pwyll, and so he and his wife take the child back to his parents, thus redeeming Rhiannon, giving Pwyll back his heir, and restoring the land once more.

This is a highly abbreviated version of the story, and if it does spark some interest, you should definitely read it. Pwyll makes a good read while curled up next to your hearth fire.

Of all the tales in the Mabinogi, this one feels like the neatest, if that makes sense. It has three sections – Pwyll in Annwn; Pwyll and Rhiannon; and the disappearance of Pwyll and Rhiannon’s son, Pryderi.

The number three and the occurrence of things in threes is a strong archetype in Celtic tradition.

Patterns of the number three occur in the number of Arawn’s dogs, and the number of times Rhiannon appears to Pwyll before she stops, for instance.

Magical animals are also common in Celtic tales; Arawn has three white hounds with red-tipped ears, and Rhiannon rides a magical white horse that cannot be caught. She is also followed by magical birds wherever she goes.

Rhiannon – by Alan Lee

The character of Rhiannon is one of my favourite things in Pwyll – her magic, her beauty, her strength. I also love her portrayal as the goddess Epona, who also rode a white horse, was accompanied by birds, or foals, and carried a magical bag that symbolized her role as a fertility goddess.

The theme of contact between the natural world and the Celtic Otherworld is also strong.

Pwyll meets Arawn in the forest, meets with Rhiannon who is from the Otherworld, and then there is the otherworldly monster that steals their child. There is a constant fluidity between the two worlds in the Four Branches of the Mabinogi.

The archetype of the magical hill is one that is strong in Celtic myth. Pwyll is sitting on a magical hill when Rhiannon appears to him. Hills were said to be gateways to the Otherworld. This reminds me of Glastonbury Tor which was believed to be a gateway to Annwn.

Glastonbury Tor

In the second part of Pwyll, we see the themes of the feast and the rival suitor where Pwyll’s judgement is tested. With the help of Rhiannon and her magical bag, another archetype, the marriage of the mortal and otherworldly being comes to fruition. This too is a common theme.

But there are more trials in the form of the demonization of Rhiannon which symbolizes the loss of the goddess’ power and the subsequent weakening of the land as Pwyll remains powerless to do anything but punish his wife in the face of the loss of their son.

Teirnon slaying the Monster – by Alan Lee

The finding and fostering of the lost child is also common to Celtic literature, and when Teirnon returns the child to Pwyll, Rhiannon is released from her bondage and the land blossoms once again.

Those of you with an Arthurian bent like me will spot the similarities right away in the fostering of Arthur with Sir Ector, and his teaching by Merlin. And when Guinevere is demonized in Arthurian tradition, Arthur falls into despair and the land suffers.

What is interesting in this tale is that Pwyll’s deficiencies are repaired by his contact with, and subsequent learning from, stronger figures than himself, namely Arawn, Rhiannon, and his loyal subject Teirnon. As the story progresses, we are witness to Pwyll’s growth in wisdom, courtesy and generosity – the things that make a king truly great.

Arthur

The Celtic archetypes in this tale and others help to bridge the gap between the natural world and Otherworld, to educate the hero, and light the hero’s way to effective sovereignty.

If you have never done so, I recommend that you read the tales contained in the Mabinogi, especially Pwyll, Prince of Dyfed. Let them envelop and transport you to that time long ago when goddesses emerged from the woods and Fairy lords befriended their mortal counterparts.

I hope you find these tales as entertaining and educational as I have.

Thank you for reading.

You can download a FREE electronic version (all formats) of the Mabinogi at the Project Gutenberg website by clicking HERE.

You can also read a bit more about the Mabinogi on the Camelot Project web pages.

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